# Default theme — provenance This directory is the bundled-default card theme that ships embedded in the binary via Bevy's `embedded_asset!` macro (see `solitaire_engine/src/assets/sources.rs`). At runtime its files are addressable as `embedded://solitaire_engine/assets/themes/default/...`. ## Current state (Phase 3) The `theme.ron` manifest in this directory lists all 52 face slots plus a back slot, but **the referenced SVG files do not yet exist**. The manifest is intentionally a stub so that: 1. `embedded_asset!` has a real file to bundle (the manifest itself). 2. `ThemeManifest::validate` accepts the manifest (it requires all 52 faces to be listed by name). 3. The `embedded://` asset source can be source-registered and queried without runtime errors during Phase 3. The actual SVG art will be added when the project swaps in the `hayeah/playing-cards-assets` artwork — see the implementation plan in `/CARD_PLAN.md`. At that point, every `.svg` filename listed in `theme.ron`'s `faces` map (and `back.svg`) must be added here, and each new file needs a corresponding `embedded_asset!(app, ...)` call in `solitaire_engine/src/assets/sources.rs::register_default_theme`. ## How to add files to the bundled default theme For each new file you drop into this directory: 1. Drop the file under `solitaire_engine/assets/themes/default/`. 2. Add one line to `register_default_theme` in `solitaire_engine/src/assets/sources.rs` of the form: ```rust embedded_asset!(app, "../../assets/themes/default/"); ``` (The path is relative to `sources.rs`, which lives in `solitaire_engine/src/assets/`.) 3. Update this file with the licence and origin of the new asset. ## Licence To be filled in once real artwork lands.