modified: README.md

new file:   battlenet-diagnose.sh
	modified:   battlenet-umu-setup.sh
	new file:   battlenet-update-proton.sh
This commit is contained in:
funman300
2026-04-16 12:59:47 -07:00
parent 28b1f0f824
commit 6f36e503fd
4 changed files with 877 additions and 58 deletions
+197 -12
View File
@@ -9,7 +9,7 @@ A guide for installing the Battle.net launcher on Arch Linux (2026).
## TL;DR — Which method should I use?
| Method | Best for | Effort |
|---|---|---|
| ---------------------------------------------- | ------------------------------------------------------ | ---------- |
| **umu-launcher (standalone Proton, no Steam)** | Scripting, minimal installs, homelab. **Recommended.** | Low |
| **Steam + Proton-GE (non-Steam shortcut)** | People who already run Steam. | Low |
| **Lutris (official installer script)** | People who want a GUI game manager. | LowMedium |
@@ -20,6 +20,43 @@ If you just want it to work: use **Method 1 (umu)**. It gives you Proton-grade c
---
## Quick start — automated script
The fastest path is the included setup script, which handles everything in Method 1 automatically:
```bash
# Download and run
curl -LO https://raw.githubusercontent.com/your-repo/battlenet-umu-setup.sh
chmod +x battlenet-umu-setup.sh
./battlenet-umu-setup.sh
```
Or if you already have this repo cloned:
```bash
./battlenet-umu-setup.sh
```
The script is idempotent — safe to re-run. Common flags:
```bash
./battlenet-umu-setup.sh --yes # non-interactive / CI
./battlenet-umu-setup.sh --reinstall # wipe prefix and start over
./battlenet-umu-setup.sh --proton-version=GE-Proton9-20 # pin a specific Proton version
./battlenet-umu-setup.sh --gpu=nvidia # override GPU auto-detection
./battlenet-umu-setup.sh --prefix-dir=~/Games/bnet # custom prefix location
./battlenet-umu-setup.sh --skip-packages # skip the package check
```
Companion scripts also included:
| Script | Purpose |
| ----------------------------- | ------------------------------------------------------------- |
| `battlenet-update-proton.sh` | Download a new GE-Proton release and update the launch script |
| `battlenet-diagnose.sh` | Check setup health and report anything broken |
---
## Prerequisites
Enable `[multilib]` in `/etc/pacman.conf` if you haven't already. Uncomment these two lines:
@@ -66,7 +103,17 @@ sudo pacman -S --needed \
cups samba
```
For an NVIDIA GPU, also install `lib32-nvidia-utils`. For AMD/Intel, `lib32-mesa` and `lib32-vulkan-radeon` or `lib32-vulkan-intel`.
### GPU-specific packages
Install the right set for your GPU — getting this wrong is the most common reason a successful install fails to render:
| GPU | Extra packages to install |
| ------------ | ---------------------------------------------------------------- |
| **NVIDIA** | `lib32-nvidia-utils nvidia-utils` |
| **AMD** | `lib32-mesa lib32-vulkan-radeon vulkan-radeon mesa` |
| **Intel** | `lib32-mesa lib32-vulkan-intel vulkan-intel mesa` |
The `battlenet-umu-setup.sh` script auto-detects your GPU and installs the correct set. Override with `--gpu=nvidia|amd|intel` if detection is wrong.
---
@@ -85,13 +132,18 @@ For an NVIDIA GPU, also install `lib32-nvidia-utils`. For AMD/Intel, `lib32-mesa
[`umu-launcher`](https://github.com/Open-Wine-Components/umu-launcher) is the Open Wine Components project (from the GE-Proton maintainers) that makes Proton usable outside Steam. It manages Proton versions, runs games inside the Steam Runtime container, and automatically applies **protonfixes** — including the upstream fix for Battle.net that handles the `WINE_SIMULATE_WRITECOPY=1` workaround for you.
### 1. Install umu-launcher
### 1. Install prerequisites and umu-launcher
Install the prerequisite packages from [Prerequisites](#prerequisites) above, then:
```bash
sudo pacman -S umu-launcher
```
Alternatively, `battlenet-umu-setup.sh` handles both in one step.
Verify:
```bash
umu-run --help
```
@@ -114,6 +166,7 @@ umu-run ~/Downloads/Battle.net-Setup.exe
```
umu will:
- Download the latest GE-Proton into `~/.local/share/Steam/compatibilitytools.d/` if it isn't there.
- Create the prefix at `~/Games/battlenet-umu`.
- Look up `umu-battlenet` in the protonfixes database and pre-apply the needed env vars and tweaks.
@@ -123,6 +176,7 @@ Complete the installer at the default path.
### 4. Create a launch script
`~/.local/bin/battlenet`:
```bash
#!/bin/sh
export WINEPREFIX="$HOME/Games/battlenet-umu"
@@ -135,18 +189,20 @@ exec umu-run "$WINEPREFIX/drive_c/Program Files (x86)/Battle.net/Battle.net Laun
chmod +x ~/.local/bin/battlenet
```
Make sure `~/.local/bin` is on your `PATH` (it is by default on most Arch shells). Now `battlenet` in any terminal starts the launcher.
Make sure `~/.local/bin` is on your `PATH`. See [Adding ~/.local/bin to PATH](#adding-localbin-to-path) below if it isn't. Once it is, `battlenet` in any terminal starts the launcher.
### 5. (Optional) Desktop entry
`~/.local/share/applications/battlenet.desktop`:
```ini
[Desktop Entry]
Name=Battle.net
Exec=/home/YOUR_USERNAME/.local/bin/battlenet
Exec=$HOME/.local/bin/battlenet
Icon=battlenet
Type=Application
Categories=Game;
StartupWMClass=battle.net.exe
```
### 6. (Optional) Pin a specific Proton version
@@ -157,7 +213,7 @@ If a GE-Proton release ever regresses Battle.net, pin a known-good one instead o
export PROTONPATH="GE-Proton9-20"
```
It needs to exist in `~/.local/share/Steam/compatibilitytools.d/`.
It needs to exist in `~/.local/share/Steam/compatibilitytools.d/`. With the setup script, use `--proton-version=GE-Proton9-20`.
---
@@ -175,7 +231,7 @@ yay -S protonup-qt # or use paru, or grab the Flatpak
Log into Steam at least once. Open ProtonUp-Qt, point it at your Steam install, and install the latest **GE-Proton**. Restart Steam.
### 2. Download the Battle.net installer
### 2. Get the Battle.net installer
Get `Battle.net-Setup.exe` from <https://download.battle.net/?product=bnetdesk>.
@@ -184,9 +240,11 @@ Get `Battle.net-Setup.exe` from <https://download.battle.net/?product=bnetdesk>.
1. In Steam: **Games → Add a Non-Steam Game to My Library → Browse** and select `Battle.net-Setup.exe`.
2. Right-click the new entry → **Properties → Compatibility** → tick **Force the use of a specific Steam Play compatibility tool** → select the latest **GE-Proton**.
3. Under **Launch Options**, paste:
```
```text
WINE_SIMULATE_WRITECOPY=1 %command%
```
This works around a CEF/login-screen issue that Blizzard periodically reintroduces with launcher updates. Cheap insurance.
4. Launch it from Steam and complete the installer at the default path.
@@ -227,7 +285,7 @@ sudo pacman -S lutris
Right-click the Battle.net entry → **Configure → System options → Environment variables**:
| Key | Value |
|---|---|
| -------------------------- | ----- |
| `WINE_SIMULATE_WRITECOPY` | `1` |
---
@@ -288,6 +346,7 @@ WINE_SIMULATE_WRITECOPY=1 \
### 4. Launch scripts
`~/.local/bin/battlenet`:
```bash
#!/bin/sh
export WINEPREFIX="$HOME/Games/battlenet-wine-prefix"
@@ -296,6 +355,7 @@ exec wine "$WINEPREFIX/drive_c/Program Files (x86)/Battle.net/Battle.net Launche
```
`~/.local/bin/battlenetkill`:
```bash
#!/bin/sh
export WINEPREFIX="$HOME/Games/battlenet-wine-prefix"
@@ -308,6 +368,55 @@ chmod +x ~/.local/bin/battlenet ~/.local/bin/battlenetkill
---
## Adding ~/.local/bin to PATH
Most Arch shell setups include `~/.local/bin` automatically, but if yours doesn't:
**bash** — add to `~/.bashrc` or `~/.bash_profile`:
```bash
export PATH="$HOME/.local/bin:$PATH"
```
**zsh** — add to `~/.zshrc`:
```zsh
export PATH="$HOME/.local/bin:$PATH"
```
**fish** — run once; it persists across sessions:
```fish
fish_add_path $HOME/.local/bin
```
---
## Game-specific notes
### World of Warcraft
Runs well out of the box on GE-Proton. A few tuning points:
- **D3D12 vs D3D11:** WoW defaults to D3D12 on recent clients. If you see crashes at launch, switch to D3D11 in the WoW graphics settings or add `PROTON_USE_WINED3D=0` and try D3D11 explicitly.
- **High CPU usage at login screen:** Known issue with some GE-Proton builds. Pinning a slightly older release (e.g. `GE-Proton9-15`) often resolves it until the next fix lands.
### Overwatch 2
- Uses the **BattlEye** anti-cheat. BattlEye has official Linux support via the runtime bundled with Proton-GE; you do **not** need to disable it.
- Add `PROTON_ENABLE_NVAPI=1` if you have NVIDIA and see the game refuse to launch with a GPU compatibility error.
### Diablo IV
- Runs well on GE-Proton. Uses **Warden** (no dedicated Linux anti-cheat binary) — no special config needed.
- If you see corruption in cut-scenes, try `DXVK_ASYNC=1` in your launch script (async shader compilation).
### Hearthstone
Historically the most problematic title on Wine. With umu + protonfixes it works, but the login screen is particularly sensitive to `WINE_SIMULATE_WRITECOPY=1`. Make sure it's set (umu sets it automatically via protonfixes).
---
## Troubleshooting
### "Battle.net Update Agent went to sleep. Attempting to wake it up… BLZBNTBNA00000005"
@@ -316,11 +425,13 @@ The most common 20252026 failure mode. In order:
1. Confirm `WINE_SIMULATE_WRITECOPY=1` is set (or that you're using umu/Lutris-via-umu, which sets it).
2. Kill everything and wipe the agent cache:
```bash
pkill -9 Battle.net; pkill -9 Agent; pkill -9 Blizzard
rm -rf "$WINEPREFIX/drive_c/ProgramData/Battle.net/Agent"
rm -rf "$WINEPREFIX/drive_c/ProgramData/Blizzard Entertainment"
```
Restart the launcher; you'll have to log in again.
3. Update GE-Proton. Fixes for Battle.net regressions usually land in a new GE-Proton release within days.
@@ -330,13 +441,33 @@ The most common 20252026 failure mode. In order:
### Blank window / broken input under Wayland
Wine's native Wayland driver is still rough for the Battle.net launcher in 2026. Either:
- Log into an X11 session (SDDM/GDM login screen → session picker), or
- Make sure you're going through XWayland — Steam/Proton does this automatically.
Wine's native Wayland driver is still rough for the Battle.net launcher in 2026. The fix is to force XWayland explicitly:
```bash
DISPLAY=:0 SDL_VIDEODRIVER=x11 battlenet
```
Or add the overrides permanently to your launch script (`~/.local/bin/battlenet`):
```sh
export DISPLAY="${DISPLAY:-:0}"
export SDL_VIDEODRIVER=x11
```
If `DISPLAY=:0` doesn't work, find the correct display number:
```bash
ls /tmp/.X11-unix/
```
Each `X<N>` file corresponds to `DISPLAY=:<N>`. Use whichever exists.
As a fallback, log into a plain **X11 session** from your display manager's session picker (SDDM/GDM). Steam/Proton routes through XWayland automatically, which is why Method 2 works without this tweak.
### "X Error of failed request: BadWindow" or X11 root-access errors
Caused by running Wine as root (what the old guide told you to do). **Don't.** If you're stuck with a root-owned prefix, remove it and start over as your normal user:
```bash
sudo rm -rf /home/<user>/Games/battlenet-wine-prefix
```
@@ -344,12 +475,57 @@ sudo rm -rf /home/<user>/Games/battlenet-wine-prefix
### Something else is broken
Delete the prefix and start over — this really does fix most weird states.
```bash
rm -rf "$HOME/Games/battlenet-umu" # or battlenet-wine-prefix
```
---
## systemd user service (optional)
If you want to start and stop Battle.net with `systemctl` rather than a terminal command, create a user service unit:
`~/.config/systemd/user/battlenet.service`:
```ini
[Unit]
Description=Battle.net launcher (umu/Proton)
After=graphical-session.target
[Service]
Type=simple
Environment=DISPLAY=:0
ExecStart=%h/.local/bin/battlenet
ExecStop=%h/.local/bin/battlenetkill
Restart=no
[Install]
WantedBy=default.target
```
Enable and control it:
```bash
systemctl --user daemon-reload
# Start
systemctl --user start battlenet
# Stop
systemctl --user stop battlenet
# Start automatically at login
systemctl --user enable battlenet
# View logs
journalctl --user -u battlenet -f
```
> **Note:** The `DISPLAY=:0` line assumes a single-user X11 or XWayland session. If your display number differs (check `ls /tmp/.X11-unix/`), update it. Under a proper XDG session you can also use `%I` socket activation, but for a game launcher `Type=simple` with a fixed display is simpler and more reliable.
---
## A note on bans
Blizzard does not ban for running via Wine/Proton/Linux. Their Warden anti-cheat targets cheat software inside the game process, not the compatibility layer. This has been confirmed by Blizzard support as recently as 2025.
@@ -370,3 +546,12 @@ Blizzard does not ban for running via Wine/Proton/Linux. Their Warden anti-cheat
- Replaced `/usr/bin/` install of user launch scripts with `~/.local/bin/`.
- Set default Wine Windows version to Windows 10 rather than Windows 7.
- Added Wayland/XWayland notes and the Agent-cache wipe fix for `BLZBNTBNA00000005`.
- Added GPU-specific package table to Prerequisites.
- Added shell-specific PATH setup instructions (bash/zsh/fish).
- Fixed desktop entry to use `$HOME` instead of hardcoded username.
- Added game-specific notes for WoW, Overwatch 2, Diablo IV, and Hearthstone.
- Added Quick start section with script flags and companion script table.
- Added explicit XWayland fix (`DISPLAY=:0 SDL_VIDEODRIVER=x11`) to Wayland troubleshooting.
- Added systemd user service unit for start/stop via `systemctl`.
- Added `battlenet-update-proton.sh` — GE-Proton version manager.
- Added `battlenet-diagnose.sh` — setup health checker.
+268
View File
@@ -0,0 +1,268 @@
#!/usr/bin/env bash
#
# battlenet-diagnose.sh
#
# Checks the health of your Battle.net / umu-launcher setup and reports
# anything that looks wrong. Safe to run at any time — read-only, no changes.
#
# Usage:
# ./battlenet-diagnose.sh
# ./battlenet-diagnose.sh --prefix-dir=PATH # check a non-default prefix
set -uo pipefail
# ---------- config ----------
PREFIX_DIR="${BATTLENET_PREFIX:-$HOME/Games/battlenet-umu}"
LAUNCH_SCRIPT="${HOME}/.local/bin/battlenet"
PROTON_COMPAT_DIR="${HOME}/.local/share/Steam/compatibilitytools.d"
LAUNCHER_EXE_REL="drive_c/Program Files (x86)/Battle.net/Battle.net Launcher.exe"
for arg in "$@"; do
case "$arg" in
--prefix-dir=*) PREFIX_DIR="${arg#*=}" ;;
-h|--help) grep '^#' "$0" | grep -v '^#!/' | sed 's/^# \{0,1\}//'; exit 0 ;;
*) echo "Unknown argument: $arg" >&2; exit 1 ;;
esac
done
# ---------- helpers ----------
c_reset=$'\033[0m'
c_green=$'\033[1;32m'; c_yellow=$'\033[1;33m'; c_red=$'\033[1;31m'
c_blue=$'\033[1;34m'; c_dim=$'\033[2m'; c_bold=$'\033[1m'
pass() { printf ' %s✓%s %s\n' "$c_green" "$c_reset" "$*"; }
fail() { printf ' %s✗%s %s\n' "$c_red" "$c_reset" "$*"; ISSUES=$(( ISSUES + 1 )); }
warn() { printf ' %s!%s %s\n' "$c_yellow" "$c_reset" "$*"; WARNINGS=$(( WARNINGS + 1 )); }
info() { printf ' %s·%s %s\n' "$c_dim" "$c_reset" "$*"; }
section() { printf '\n%s%s%s\n' "$c_bold$c_blue" "$*" "$c_reset"; }
ISSUES=0
WARNINGS=0
# ---------- system ----------
section "System"
info "Kernel: $(uname -r)"
info "Date: $(date)"
if [[ $EUID -eq 0 ]]; then
fail "Running as root — Wine/Proton must run as a regular user"
else
pass "Not running as root"
fi
if pacman -Sl multilib >/dev/null 2>&1; then
pass "[multilib] enabled"
else
fail "[multilib] not enabled — required for 32-bit libraries"
fi
# ---------- GPU & drivers ----------
section "GPU & Drivers"
GPU_LINE=""
if command -v lspci >/dev/null 2>&1; then
GPU_LINE=$(lspci | grep -i "VGA\|3D\|Display" | head -1 || true)
if [[ -n "$GPU_LINE" ]]; then
info "GPU: $GPU_LINE"
else
warn "No VGA/3D/Display device found via lspci"
fi
else
warn "lspci not found (install pciutils) — GPU detection skipped"
fi
# Vulkan
if command -v vulkaninfo >/dev/null 2>&1; then
if vulkaninfo 2>/dev/null | grep -q "apiVersion"; then
VK_VER=$(vulkaninfo 2>/dev/null | grep "apiVersion" | head -1 | sed 's/.*= *//')
pass "Vulkan available (apiVersion: $VK_VER)"
else
fail "vulkaninfo ran but reported no Vulkan devices"
fi
else
warn "vulkaninfo not found — install vulkan-tools to verify Vulkan support"
fi
# 32-bit Vulkan ICD loader
if pacman -Qi lib32-vulkan-icd-loader >/dev/null 2>&1; then
pass "lib32-vulkan-icd-loader installed"
else
fail "lib32-vulkan-icd-loader missing — install with: sudo pacman -S lib32-vulkan-icd-loader"
fi
# ---------- umu-launcher ----------
section "umu-launcher"
if command -v umu-run >/dev/null 2>&1; then
UMU_PATH=$(command -v umu-run)
UMU_VER=$(umu-run --version 2>/dev/null | head -1 || echo "unknown")
pass "umu-run found: $UMU_PATH ($UMU_VER)"
else
fail "umu-run not on PATH — install with: sudo pacman -S umu-launcher"
fi
# ---------- GE-Proton ----------
section "GE-Proton"
if [[ -d "$PROTON_COMPAT_DIR" ]]; then
mapfile -t PROTON_VERSIONS < <(find "$PROTON_COMPAT_DIR" -maxdepth 1 -type d -name "GE-Proton*" | sort -rV)
if [[ ${#PROTON_VERSIONS[@]} -gt 0 ]]; then
pass "${#PROTON_VERSIONS[@]} GE-Proton version(s) installed:"
for v in "${PROTON_VERSIONS[@]}"; do
info " $(basename "$v")"
done
else
warn "No GE-Proton versions found in $PROTON_COMPAT_DIR"
warn "umu-run will download GE-Proton automatically on first launch"
fi
else
warn "Proton compat dir not found: $PROTON_COMPAT_DIR"
warn "It will be created when umu-run downloads GE-Proton"
fi
# Check what the launch script is pinned to
if [[ -f "$LAUNCH_SCRIPT" ]]; then
PINNED=$(grep '^export PROTONPATH=' "$LAUNCH_SCRIPT" 2>/dev/null | head -1 \
| sed 's/.*="\?\([^"]*\)"\?.*/\1/' || echo "")
if [[ -n "$PINNED" ]]; then
info "Launch script pinned to: $PINNED"
if [[ "$PINNED" == "GE-Proton" ]]; then
info "(tracking latest — will auto-download if not present)"
elif [[ -d "$PROTON_COMPAT_DIR/$PINNED" ]]; then
pass "Pinned version is installed"
else
fail "Pinned version '$PINNED' not found in $PROTON_COMPAT_DIR"
fail "Run: ./battlenet-update-proton.sh --version=$PINNED"
fi
fi
fi
# ---------- prefix ----------
section "Wine Prefix ($PREFIX_DIR)"
if [[ -d "$PREFIX_DIR" ]]; then
pass "Prefix directory exists"
LAUNCHER_PATH="$PREFIX_DIR/$LAUNCHER_EXE_REL"
if [[ -f "$LAUNCHER_PATH" ]]; then
pass "Battle.net Launcher.exe present"
else
fail "Battle.net Launcher.exe NOT found at expected path"
fail " Expected: $LAUNCHER_PATH"
fail "Re-run battlenet-umu-setup.sh (or use --reinstall)"
fi
# Check for common stuck-agent cache
AGENT_LOCK="$PREFIX_DIR/drive_c/ProgramData/Battle.net/Agent/agent.lock"
if [[ -f "$AGENT_LOCK" ]]; then
LOCK_AGE=$(( $(date +%s) - $(stat -c%Y "$AGENT_LOCK") ))
if (( LOCK_AGE > 300 )); then
warn "Stale agent.lock found (${LOCK_AGE}s old) — may cause BLZBNTBNA00000005"
warn "Fix: battlenetkill && rm -f \"$AGENT_LOCK\""
else
info "agent.lock exists but is fresh (${LOCK_AGE}s) — launcher may be running"
fi
fi
# Check prefix ownership
if [[ -O "$PREFIX_DIR" ]]; then
pass "Prefix is owned by current user"
else
fail "Prefix is NOT owned by current user — Wine will misbehave"
fail "Fix: sudo chown -R $(whoami): \"$PREFIX_DIR\""
fi
else
fail "Prefix directory does not exist: $PREFIX_DIR"
fail "Run battlenet-umu-setup.sh to create it"
fi
# ---------- launch scripts ----------
section "Launch Scripts"
if [[ -f "$LAUNCH_SCRIPT" ]]; then
pass "Launch script exists: $LAUNCH_SCRIPT"
if [[ -x "$LAUNCH_SCRIPT" ]]; then
pass "Launch script is executable"
else
fail "Launch script is NOT executable — run: chmod +x $LAUNCH_SCRIPT"
fi
# Verify env vars are present
for var in WINEPREFIX GAMEID PROTONPATH; do
if grep -q "^export $var=" "$LAUNCH_SCRIPT"; then
VAL=$(grep "^export $var=" "$LAUNCH_SCRIPT" | head -1 | sed 's/.*="\?\([^"]*\)"\?.*/\1/')
info "$var=$VAL"
else
fail "Launch script missing: export $var=..."
fi
done
else
fail "Launch script not found: $LAUNCH_SCRIPT"
fail "Run battlenet-umu-setup.sh to create it"
fi
KILL_SCRIPT="$HOME/.local/bin/battlenetkill"
if [[ -f "$KILL_SCRIPT" && -x "$KILL_SCRIPT" ]]; then
pass "Kill script exists and is executable: $KILL_SCRIPT"
else
warn "Kill script missing or not executable: $KILL_SCRIPT"
fi
# ---------- display / Wayland ----------
section "Display"
if [[ -n "${WAYLAND_DISPLAY:-}" ]]; then
info "Wayland session detected (WAYLAND_DISPLAY=$WAYLAND_DISPLAY)"
if [[ -n "${DISPLAY:-}" ]]; then
pass "XWayland is available (DISPLAY=$DISPLAY)"
info "Battle.net will run via XWayland — this is correct"
else
fail "No DISPLAY set — XWayland does not appear to be running"
fail "Battle.net requires XWayland under Wayland"
fail "Make sure your compositor starts XWayland (most do by default)"
fi
elif [[ -n "${DISPLAY:-}" ]]; then
pass "X11 session (DISPLAY=$DISPLAY)"
else
warn "Neither DISPLAY nor WAYLAND_DISPLAY is set — running headless?"
fi
# ---------- running processes ----------
section "Running Processes"
BN_PROCS=$(pgrep -fl 'Battle\.net\|battle\.net\|bnet' 2>/dev/null || true)
AGENT_PROCS=$(pgrep -fl 'Agent\.exe' 2>/dev/null || true)
WINE_PROCS=$(pgrep -fl 'wine\|wineserver\|proton' 2>/dev/null | grep -v 'grep' || true)
if [[ -n "$BN_PROCS" ]]; then
info "Battle.net process(es) running:"
while IFS= read -r line; do info " $line"; done <<< "$BN_PROCS"
else
info "No Battle.net processes running"
fi
if [[ -n "$AGENT_PROCS" ]]; then
info "Agent process(es) running:"
while IFS= read -r line; do info " $line"; done <<< "$AGENT_PROCS"
fi
if [[ -n "$WINE_PROCS" ]]; then
info "Wine/Proton process(es) running:"
while IFS= read -r line; do info " $line"; done <<< "$WINE_PROCS"
fi
# ---------- summary ----------
echo
printf '%s%s%s\n' "$c_bold$c_blue" "=== Summary ===" "$c_reset"
if [[ $ISSUES -eq 0 && $WARNINGS -eq 0 ]]; then
printf '%s✓ Everything looks good.%s\n' "$c_green" "$c_reset"
elif [[ $ISSUES -eq 0 ]]; then
printf '%s! %d warning(s). Battle.net should work, but check the items above.%s\n' \
"$c_yellow" "$WARNINGS" "$c_reset"
else
printf '%s✗ %d issue(s), %d warning(s). See items marked ✗ above.%s\n' \
"$c_red" "$ISSUES" "$WARNINGS" "$c_reset"
fi
echo
+223 -23
View File
@@ -9,6 +9,11 @@
# ./battlenet-umu-setup.sh # interactive
# ./battlenet-umu-setup.sh --yes # non-interactive, assume yes
# ./battlenet-umu-setup.sh --reinstall # wipe prefix and reinstall
# ./battlenet-umu-setup.sh --proton-version=GE-Proton9-20 # pin a specific Proton version
# ./battlenet-umu-setup.sh --gpu=nvidia|amd|intel # override GPU detection
# ./battlenet-umu-setup.sh --prefix-dir=PATH # override prefix location
# ./battlenet-umu-setup.sh --skip-packages # skip prerequisite package check
# END_HELP
#
# Does NOT run itself as root. It will call sudo only for pacman.
@@ -17,18 +22,24 @@ set -euo pipefail
# ---------- config ----------
PREFIX_DIR="${BATTLENET_PREFIX:-$HOME/Games/battlenet-umu}"
GAMEID="umu-battlenet"
PROTONPATH="${PROTONPATH:-GE-Proton}"
PROTON_VERSION="GE-Proton" # default; overridden by --proton-version or PROTONPATH env var
INSTALLER_URL="https://downloader.battle.net/download/getInstaller?os=win&installer=Battle.net-Setup.exe"
INSTALLER_PATH="$HOME/Downloads/Battle.net-Setup.exe"
LAUNCHER_EXE_REL="drive_c/Program Files (x86)/Battle.net/Battle.net Launcher.exe"
BIN_DIR="$HOME/.local/bin"
DESKTOP_DIR="$HOME/.local/share/applications"
ICON_DIR="$HOME/.local/share/icons/hicolor/256x256/apps"
LAUNCH_SCRIPT="$BIN_DIR/battlenet"
KILL_SCRIPT="$BIN_DIR/battlenetkill"
DESKTOP_FILE="$DESKTOP_DIR/battlenet.desktop"
ASSUME_YES=0
REINSTALL=0
SKIP_PACKAGES=0
GPU_TYPE="" # auto-detected; override with --gpu=nvidia|amd|intel
# Honour PROTONPATH env var as a default, but let --proton-version override it
[[ -n "${PROTONPATH:-}" ]] && PROTON_VERSION="$PROTONPATH"
# ---------- helpers ----------
c_reset=$'\033[0m'; c_blue=$'\033[1;34m'; c_green=$'\033[1;32m'
@@ -56,21 +67,30 @@ for arg in "$@"; do
case "$arg" in
-y|--yes) ASSUME_YES=1 ;;
--reinstall) REINSTALL=1 ;;
--skip-packages) SKIP_PACKAGES=1 ;;
--proton-version=*) PROTON_VERSION="${arg#*=}" ;;
--prefix-dir=*) PREFIX_DIR="${arg#*=}" ;;
--gpu=nvidia|--gpu=amd|--gpu=intel)
GPU_TYPE="${arg#*=}" ;;
-h|--help)
sed -n '2,12p' "$0" | sed 's/^# \{0,1\}//'
sed -n '/^# Usage:/,/^# END_HELP/p' "$0" | sed 's/^# \{0,1\}//'
exit 0
;;
*) die "Unknown argument: $arg" ;;
esac
done
# Expose PROTONPATH for umu-run
PROTONPATH="$PROTON_VERSION"
export PROTONPATH
# ---------- preflight ----------
log "Preflight checks"
[[ $EUID -ne 0 ]] || die "Do not run this script as root. It will sudo when it needs to."
command -v pacman >/dev/null || die "pacman not found — this script is for Arch Linux."
command -v curl >/dev/null || die "curl not installed. sudo pacman -S curl"
command -v curl >/dev/null || die "curl not installed. Run: sudo pacman -S curl"
# multilib check
if ! pacman -Sl multilib >/dev/null 2>&1; then
@@ -81,6 +101,81 @@ if ! pacman -Sl multilib >/dev/null 2>&1; then
fi
ok "[multilib] is enabled"
# ---------- detect GPU ----------
log "Detecting GPU"
if [[ -z "$GPU_TYPE" ]]; then
if command -v lspci >/dev/null 2>&1; then
if lspci | grep -qi "NVIDIA"; then
GPU_TYPE="nvidia"
elif lspci | grep -qi "AMD\|Radeon"; then
GPU_TYPE="amd"
else
GPU_TYPE="intel"
fi
else
warn "lspci not found (install pciutils for auto-detection). Defaulting to intel."
warn "Override with --gpu=nvidia|amd|intel if that is wrong."
GPU_TYPE="intel"
fi
fi
ok "GPU type: $GPU_TYPE (override with --gpu=nvidia|amd|intel)"
# ---------- install prerequisites ----------
if [[ $SKIP_PACKAGES -eq 1 ]]; then
skip "Package check skipped (--skip-packages)"
else
log "Checking 32-bit prerequisite libraries"
COMMON_PKGS=(
giflib lib32-giflib
libpng lib32-libpng
libldap lib32-libldap
gnutls lib32-gnutls
mpg123 lib32-mpg123
openal lib32-openal
v4l-utils lib32-v4l-utils
libpulse lib32-libpulse
alsa-plugins lib32-alsa-plugins
alsa-lib lib32-alsa-lib
libjpeg-turbo lib32-libjpeg-turbo
sqlite lib32-sqlite
libxcomposite lib32-libxcomposite
libxinerama lib32-libxinerama
ncurses lib32-ncurses
opencl-icd-loader lib32-opencl-icd-loader
libxslt lib32-libxslt
libva lib32-libva
gtk3 lib32-gtk3
gst-plugins-base-libs lib32-gst-plugins-base-libs
vulkan-icd-loader lib32-vulkan-icd-loader
cups samba
)
GPU_PKGS=()
case "$GPU_TYPE" in
nvidia) GPU_PKGS=(lib32-nvidia-utils nvidia-utils) ;;
amd) GPU_PKGS=(lib32-mesa lib32-vulkan-radeon vulkan-radeon mesa) ;;
intel) GPU_PKGS=(lib32-mesa lib32-vulkan-intel vulkan-intel mesa) ;;
esac
ALL_PKGS=("${COMMON_PKGS[@]}" "${GPU_PKGS[@]}")
MISSING_PKGS=()
for pkg in "${ALL_PKGS[@]}"; do
pacman -Qi "$pkg" >/dev/null 2>&1 || MISSING_PKGS+=("$pkg")
done
if [[ ${#MISSING_PKGS[@]} -eq 0 ]]; then
skip "All prerequisite packages already installed"
else
warn "Missing packages: ${MISSING_PKGS[*]}"
confirm "Install missing prerequisite packages?" || die "Aborted."
sudo pacman -S --needed --noconfirm "${MISSING_PKGS[@]}"
ok "Prerequisite packages installed"
fi
fi
# ---------- install umu-launcher ----------
log "Installing umu-launcher"
@@ -98,14 +193,34 @@ command -v umu-run >/dev/null || die "umu-run not on PATH after install — some
log "Fetching Battle.net installer"
mkdir -p "$(dirname "$INSTALLER_PATH")"
_download_installer() {
curl -L --fail --progress-bar -o "$INSTALLER_PATH" "$INSTALLER_URL"
# Sanity check: Battle.net-Setup.exe is always several MB; <100 KB means a redirect page or error.
local size
size=$(stat -c%s "$INSTALLER_PATH" 2>/dev/null || echo 0)
if (( size < 102400 )); then
rm -f "$INSTALLER_PATH"
die "Downloaded file is suspiciously small (${size} bytes) — download may have failed."
fi
}
if [[ -f "$INSTALLER_PATH" ]]; then
skip "Installer already at $INSTALLER_PATH"
if confirm "Re-download to get the latest?"; then
curl -L --fail -o "$INSTALLER_PATH" "$INSTALLER_URL"
local_size=$(stat -c%s "$INSTALLER_PATH" 2>/dev/null || echo 0)
if (( local_size < 102400 )); then
warn "Existing installer looks corrupt (${local_size} bytes). Re-downloading."
_download_installer
ok "Installer downloaded to $INSTALLER_PATH"
else
skip "Installer already at $INSTALLER_PATH ($(( local_size / 1024 / 1024 )) MB)"
# When running non-interactively (--yes), keep the existing file; only re-download on explicit prompt.
if [[ $ASSUME_YES -eq 0 ]] && confirm "Re-download to get the latest?"; then
_download_installer
ok "Installer re-downloaded"
fi
fi
else
curl -L --fail -o "$INSTALLER_PATH" "$INSTALLER_URL"
_download_installer
ok "Installer saved to $INSTALLER_PATH"
fi
@@ -146,9 +261,13 @@ else
warn "umu-run exited non-zero. That's often normal for the Battle.net installer."
}
# The installer sometimes drops the launcher even if it exits weirdly.
# Give it a moment, then check.
sleep 2
# The installer sometimes exits before the launcher EXE is flushed to disk.
# Poll for up to 30 s rather than assuming a fixed delay is enough.
i=0
while [[ ! -f "$LAUNCHER_PATH" && $i -lt 30 ]]; do
sleep 1
(( i++ )) || true
done
if [[ ! -f "$LAUNCHER_PATH" ]]; then
err "Battle.net Launcher.exe not found at expected path:"
@@ -159,6 +278,52 @@ else
ok "Battle.net installed into prefix"
fi
# ---------- icon ----------
log "Installing icon"
ICON_SRC="$PREFIX_DIR/drive_c/Program Files (x86)/Battle.net/Battle.net Launcher.exe"
ICON_PNG="$ICON_DIR/battlenet.png"
_install_icon() {
local tmpdir
tmpdir=$(mktemp -d)
trap 'rm -rf "$tmpdir"' RETURN
# Extract the largest icon group from the EXE, then convert to PNG.
# wrestool and icotool come from the 'icoutils' package.
if command -v wrestool >/dev/null && command -v icotool >/dev/null; then
if wrestool -x -t 14 "$ICON_SRC" -o "$tmpdir" 2>/dev/null; then
local ico
ico=$(find "$tmpdir" -name "*.ico" | head -1)
if [[ -n "$ico" ]]; then
mkdir -p "$ICON_DIR"
icotool -x --index=1 -o "$ICON_DIR" "$ico" 2>/dev/null \
&& mv "$ICON_DIR/"*_1_*.png "$ICON_PNG" 2>/dev/null \
&& ok "Icon installed to $ICON_PNG" \
&& return 0
fi
fi
warn "Icon extraction failed — Battle.net may not be installed yet, or the EXE layout changed."
else
warn "icoutils (wrestool/icotool) not installed. Skipping icon extraction."
warn "Install with: sudo pacman -S icoutils"
fi
return 1
}
if [[ -f "$ICON_PNG" ]]; then
skip "Icon already at $ICON_PNG"
elif [[ -f "$ICON_SRC" ]]; then
_install_icon || true
else
skip "Launcher EXE not found; skipping icon (will retry on next run)"
fi
# Refresh icon cache best-effort
if command -v gtk-update-icon-cache >/dev/null; then
gtk-update-icon-cache -f -t "$HOME/.local/share/icons/hicolor" 2>/dev/null || true
fi
# ---------- launch scripts ----------
log "Installing launch scripts to $BIN_DIR"
@@ -167,54 +332,88 @@ mkdir -p "$BIN_DIR"
cat > "$LAUNCH_SCRIPT" <<EOF
#!/bin/sh
# Auto-generated by battlenet-umu-setup.sh
# Proton version: $PROTON_VERSION
export WINEPREFIX="$PREFIX_DIR"
export GAMEID="$GAMEID"
export PROTONPATH="$PROTONPATH"
export PROTONPATH="$PROTON_VERSION"
exec umu-run "\$WINEPREFIX/$LAUNCHER_EXE_REL" "\$@"
EOF
chmod +x "$LAUNCH_SCRIPT"
ok "Wrote $LAUNCH_SCRIPT"
cat > "$KILL_SCRIPT" <<EOF
cat > "$KILL_SCRIPT" <<'KILL_EOF'
#!/bin/sh
# Auto-generated by battlenet-umu-setup.sh
# Kills the Battle.net launcher and all Wine/Proton processes for this prefix.
export WINEPREFIX="$PREFIX_DIR"
pkill -9 -f 'Battle\\.net' 2>/dev/null || true
pkill -9 -f 'Agent\\.exe' 2>/dev/null || true
pkill -9 -f 'Blizzard' 2>/dev/null || true
# Gracefully stops Battle.net, then force-kills after a timeout.
_graceful_kill() {
local pattern="$1"
# Try SIGTERM first
pkill -15 -f "$pattern" 2>/dev/null || return 0
local i=0
while pkill -0 -f "$pattern" 2>/dev/null && [ $i -lt 5 ]; do
sleep 1
i=$(( i + 1 ))
done
# Force-kill anything still alive
pkill -9 -f "$pattern" 2>/dev/null || true
}
_graceful_kill 'Battle\.net'
_graceful_kill 'Agent\.exe'
_graceful_kill 'Blizzard'
# wineserver may not be on PATH in umu environments; try both.
if command -v wineserver >/dev/null; then
wineserver -k 2>/dev/null || true
fi
EOF
KILL_EOF
chmod +x "$KILL_SCRIPT"
ok "Wrote $KILL_SCRIPT"
# PATH check
# PATH check — show shell-appropriate instructions
case ":$PATH:" in
*":$BIN_DIR:"*) ok "$BIN_DIR is on PATH" ;;
*) warn "$BIN_DIR is not on your PATH. Add this to your shell rc:"
warn " export PATH=\"\$HOME/.local/bin:\$PATH\"" ;;
*)
warn "$BIN_DIR is not on your PATH."
_shell_name="$(basename "${SHELL:-bash}")"
case "$_shell_name" in
fish)
warn "Add it permanently with:"
warn " fish_add_path \$HOME/.local/bin"
;;
zsh)
warn "Add this to ~/.zshrc:"
warn " export PATH=\"\$HOME/.local/bin:\$PATH\""
;;
*)
warn "Add this to ~/.bashrc (or ~/.profile for login shells):"
warn " export PATH=\"\$HOME/.local/bin:\$PATH\""
;;
esac
;;
esac
# ---------- desktop entry ----------
log "Installing desktop entry"
# Use extracted icon if available, fall back to generic game icon
ICON_NAME="battlenet"
[[ -f "$ICON_PNG" ]] || ICON_NAME="applications-games"
mkdir -p "$DESKTOP_DIR"
cat > "$DESKTOP_FILE" <<EOF
[Desktop Entry]
Name=Battle.net
Comment=Blizzard launcher (umu/Proton)
Exec=$LAUNCH_SCRIPT
Icon=battlenet
Icon=$ICON_NAME
Type=Application
Categories=Game;
StartupWMClass=battle.net.exe
EOF
ok "Wrote $DESKTOP_FILE"
# Refresh the desktop database if the tool is around — best-effort only.
if command -v update-desktop-database >/dev/null; then
update-desktop-database "$DESKTOP_DIR" 2>/dev/null || true
fi
@@ -224,6 +423,7 @@ echo
ok "Setup complete."
echo
echo " Prefix: $PREFIX_DIR"
echo " Proton: $PROTON_VERSION"
echo " Launcher: $LAUNCH_SCRIPT"
echo " Kill: $KILL_SCRIPT"
echo " Desktop: $DESKTOP_FILE"
+166
View File
@@ -0,0 +1,166 @@
#!/usr/bin/env bash
#
# battlenet-update-proton.sh
#
# Lists available GE-Proton releases from GitHub, downloads the chosen version
# into ~/.local/share/Steam/compatibilitytools.d/, and updates the battlenet
# launch script to point at it.
#
# Usage:
# ./battlenet-update-proton.sh # interactive picker
# ./battlenet-update-proton.sh --latest # auto-install the latest release
# ./battlenet-update-proton.sh --list # list available releases and exit
# ./battlenet-update-proton.sh --version=GE-Proton9-20 # install a specific release
# END_HELP
set -euo pipefail
# ---------- config ----------
PROTON_DIR="${PROTON_INSTALL_DIR:-$HOME/.local/share/Steam/compatibilitytools.d}"
LAUNCH_SCRIPT="${BATTLENET_LAUNCH_SCRIPT:-$HOME/.local/bin/battlenet}"
GITHUB_API="https://api.github.com/repos/GloriousEggroll/proton-ge-custom/releases"
LIST_COUNT=10 # how many recent releases to show in the picker
ASSUME_LATEST=0
LIST_ONLY=0
PINNED_VERSION=""
# ---------- helpers ----------
c_reset=$'\033[0m'; c_blue=$'\033[1;34m'; c_green=$'\033[1;32m'
c_yellow=$'\033[1;33m'; c_red=$'\033[1;31m'; c_dim=$'\033[2m'
log() { printf '%s==>%s %s\n' "$c_blue" "$c_reset" "$*"; }
ok() { printf '%s✓%s %s\n' "$c_green" "$c_reset" "$*"; }
warn() { printf '%s!%s %s\n' "$c_yellow" "$c_reset" "$*"; }
err() { printf '%s✗%s %s\n' "$c_red" "$c_reset" "$*" >&2; }
skip() { printf ' %s(skip) %s%s\n' "$c_dim" "$*" "$c_reset"; }
die() { err "$*"; exit 1; }
# ---------- arg parsing ----------
for arg in "$@"; do
case "$arg" in
--latest) ASSUME_LATEST=1 ;;
--list) LIST_ONLY=1 ;;
--version=*) PINNED_VERSION="${arg#*=}" ;;
-h|--help)
sed -n '/^# Usage:/,/^# END_HELP/p' "$0" | sed 's/^# \{0,1\}//'
exit 0
;;
*) die "Unknown argument: $arg" ;;
esac
done
# ---------- preflight ----------
command -v curl >/dev/null || die "curl not installed. Run: sudo pacman -S curl"
command -v tar >/dev/null || die "tar not installed."
# ---------- fetch release list ----------
log "Fetching GE-Proton release list from GitHub"
RELEASES_JSON=$(curl -fsSL "$GITHUB_API?per_page=$LIST_COUNT")
# Extract tag names (GE-ProtonX-Y format)
mapfile -t RELEASE_TAGS < <(
printf '%s' "$RELEASES_JSON" \
| grep '"tag_name"' \
| sed 's/.*"tag_name": *"\([^"]*\)".*/\1/'
)
[[ ${#RELEASE_TAGS[@]} -gt 0 ]] || die "No releases found — GitHub API may be rate-limited. Try again shortly."
if [[ $LIST_ONLY -eq 1 ]]; then
echo "Recent GE-Proton releases:"
for tag in "${RELEASE_TAGS[@]}"; do
installed=""
[[ -d "$PROTON_DIR/$tag" ]] && installed=" ${c_green}(installed)${c_reset}"
printf " %s%s\n" "$tag" "$installed"
done
exit 0
fi
# ---------- choose version ----------
if [[ -n "$PINNED_VERSION" ]]; then
TARGET="$PINNED_VERSION"
elif [[ $ASSUME_LATEST -eq 1 ]]; then
TARGET="${RELEASE_TAGS[0]}"
log "Latest release: $TARGET"
else
echo
echo "Recent GE-Proton releases (${c_green}green = already installed${c_reset}):"
i=1
for tag in "${RELEASE_TAGS[@]}"; do
installed=""
[[ -d "$PROTON_DIR/$tag" ]] && installed=" ${c_green}${c_reset}"
printf " %2d) %s%s\n" "$i" "$tag" "$installed"
(( i++ ))
done
echo
printf "Enter number (1-%d) or a version tag [default: 1 = %s]: " "${#RELEASE_TAGS[@]}" "${RELEASE_TAGS[0]}"
read -r choice
if [[ -z "$choice" ]]; then
TARGET="${RELEASE_TAGS[0]}"
elif [[ "$choice" =~ ^[0-9]+$ ]] && (( choice >= 1 && choice <= ${#RELEASE_TAGS[@]} )); then
TARGET="${RELEASE_TAGS[$(( choice - 1 ))]}"
else
TARGET="$choice"
fi
fi
log "Target: $TARGET"
# ---------- download ----------
INSTALL_PATH="$PROTON_DIR/$TARGET"
if [[ -d "$INSTALL_PATH" ]]; then
skip "$TARGET already installed at $INSTALL_PATH"
else
# Find the .tar.gz asset URL for this release
log "Resolving download URL for $TARGET"
ASSET_URL=$(
curl -fsSL "$GITHUB_API/tags/$TARGET" \
| grep '"browser_download_url"' \
| grep '\.tar\.gz"' \
| head -1 \
| sed 's/.*"browser_download_url": *"\([^"]*\)".*/\1/'
)
[[ -n "$ASSET_URL" ]] || die "Could not find a .tar.gz asset for $TARGET. Check the version name."
log "Downloading $TARGET"
TMPFILE=$(mktemp --suffix=.tar.gz)
trap 'rm -f "$TMPFILE"' EXIT
curl -L --fail --progress-bar -o "$TMPFILE" "$ASSET_URL"
log "Extracting to $PROTON_DIR"
mkdir -p "$PROTON_DIR"
tar -xzf "$TMPFILE" -C "$PROTON_DIR"
ok "$TARGET installed to $INSTALL_PATH"
fi
# ---------- update launch script ----------
if [[ ! -f "$LAUNCH_SCRIPT" ]]; then
warn "Launch script not found at $LAUNCH_SCRIPT — skipping update."
warn "Run battlenet-umu-setup.sh first, or set BATTLENET_LAUNCH_SCRIPT."
else
CURRENT=$(grep '^export PROTONPATH=' "$LAUNCH_SCRIPT" 2>/dev/null | head -1 | sed 's/.*="\?\([^"]*\)"\?.*/\1/' || echo "(not set)")
if [[ "$CURRENT" == "$TARGET" ]]; then
skip "Launch script already points to $TARGET"
else
log "Updating launch script: $CURRENT$TARGET"
sed -i \
-e "s|^# Proton version:.*|# Proton version: $TARGET|" \
-e "s|^export PROTONPATH=.*|export PROTONPATH=\"$TARGET\"|" \
"$LAUNCH_SCRIPT"
ok "Launch script updated"
fi
fi
# ---------- done ----------
echo
ok "Done. Active Proton: $TARGET"
echo
echo " Installed at: $INSTALL_PATH"
echo " Launch script: $LAUNCH_SCRIPT"
echo
echo "Restart Battle.net to use the new Proton version."
echo "If anything regresses, re-run with --version=<older-tag> to roll back."