use card_game::Session; use klondike::Klondike; #[test] fn test_is_winnable() { // is winnable let is_winnable = Session::new_default(Klondike::with_seed(124)).is_winnable(); if let Some(win_moves) = is_winnable { // for (i, ins) in win_moves.into_iter().enumerate() { // println!("{i} = {:?}", ins.instruction()); // } println!("Game is winnable with {} moves", win_moves.len()); } else { println!("Game is not winnable"); } }