use get_auto_move in readme
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@@ -14,7 +14,7 @@ let game = Klondike::with_seed(123);
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let mut session = Session::new_default(game);
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// play game a bit
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while let Some(instruction) = session.possible_instructions().next() {
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while let Some(instruction) = session.state().get_auto_move() {
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session.process_instruction(instruction);
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// quit after 1000 moves
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